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The following work is from the video game Escape from Ever After, a startup indie project developed in Unreal Engine. I served as the game's Creative Director, Level Designer, Gameplay Designer, Writer, Composer, and more.​

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Escape from Ever After is a recipient

of an Epic MegaGrant

Reviewed Overwhelmingly Positive!

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Level Gallery

Below are examples of levels I designed and built from start to finish, including blockouts, collision, navigation, and final lighting polish.

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Lovecraft Docks (4).png
Lost Whiskers Hub (2).png

Phone

(847) 716-zero2nine3

Email

DanielWhitworth1996[at]gmail.com

Location

Seattle, WA

© 2025 By Daniel Whitworth

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