Hey!
A Bit About Me
I'm a multi-disciplinary designer working across game, level, UX, and audio design, with a strong passion for accessibility, collaboration, and storytelling that shines through in all my work.
My professional life has been a whirlwind in which I’ve tapped into just about every angle of the creative process—I began my post-college career as a freelance music composer, and now work as the Creative Director and Level Designer at Sleepy Castle Studio, a startup video game company about to release our popular upcoming game Escape from Ever After. There, I manage a small team of developers and artists—and like many indie designers, I do a little bit of everything.
Additionally, for the past six years I’ve been running both a freelance music business and a UX design practice. It might seem like an unusual mix at first, but I invite you to explore my site and see how these disciplines come together in all my work.
Please reach out if you're interested in building something together!
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